| Trying to work out whether this is a billing bug or if I'm missing something. Anthropic has said Fable 5 stays included on paid plans (Pro/Max/Team) through July 19, 2026, 11:59pm PT — up to 50% of your weekly limit on it at no extra cost, then it moves to usage credits. That deadline has already been pushed back twice (July 7 → July 12 → July 19), so it's been well publicized. It's July 17 — two days before the deadline. And Claude Code keeps hitting me with: My setup:
So none of the usual explanations fit: I'm inside the included window, under the 50% cap, on a current CC build, on Max, with credits switched off. It shouldn't be asking for credits at all. And it's not just the chat prompt — background agents die mid-run on the same error: I lost a 50+ minute run to this: two of the review agents terminated partway through on the credit error, so the whole batch came back incomplete. Is anyone else on Max/Pro seeing Fable 5 demand usage credits before July 19, while under the 50% weekly cap? Is this a known billing/routing bug, or did something change quietly on the back end? Would appreciate any pointers — and an official word from the team would be great. Screenshots below (redacted). [link] [comments] |
