Inside the quixotic team trying to build an entire world in a 20-year-old game
Here's something that might surprise you — there's a dedicated team still building an entire world inside a 20-year-old game. It’s all about <em>The Elder Scrolls III: Morrowind</em>. Now, you might think, 'Well, wasn’t it already massive?' But according to Daniel Larlham, Jr. writing in Technology, Morrowind was actually pretty small compared to its predecessor, <em>Daggerfall</em>, which was mostly procedurally generated. Fans, however, weren’t satisfied — they started modding Tamriel into the game, creating a universe comparable in size to a small country. What’s fascinating, as Larlham reports, is that a dedicated group keeps this alive through small, steady updates — avoiding burnout and keeping the project sustainable. These mods aren’t just add-ons; they're a labor of love, handcrafted and painstakingly detailed. So, what does this mean for gaming? It shows how passionate communities can breathe new life into old worlds — and maybe even redefine what’s possible inside a game’s universe.