
Summary: Although design systems promise consistency, most still fail without someone actively enforcing the rules and making teams follow them.
Design systems are powerful tools. They ensure that visual and interaction design are consistent, freeing teams to tackle real user problems instead of pixel pushing. When built well, they embed accessibility and design expertise right into the system, so not every designer or engineer needs to be an expert.
Design systems vary in complexity. Some just cover basics like typography, colors, and brand rules. Others offer code components for features like search and navigation. The most advanced systems even define interaction patterns, specifying gestures, animation timing, and feedback types.
But here's what all design systems have in common: they all need an enforcer.
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