Your Design System Needs an Enforcer

Your Design System Needs an Enforcer

Here's something that might surprise you — your shiny new design system won't succeed without a dedicated enforcer. Laura Klein from Nielsen Norman Group points out that, sure, design systems promise consistency and efficiency, letting teams focus on solving real user problems instead of pixel-level details. They embed accessibility and expertise right into your workflows, which is a huge win. But the catch? Without someone actively making sure everyone follows the rules, chaos can creep in. Klein emphasizes that no matter how complex your system is — covering everything from typography to interaction patterns — it still needs a gatekeeper. This enforcer keeps teams aligned, updates the system, and ensures standards don't slip. So what does this actually mean for you? If you're investing in a design system, you better have a plan for who’s watching over it. Otherwise, all that effort might fall apart faster than you think. Keep an eye out — this role is crucial for turning a good system into a great one.

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Summary: Although design systems promise consistency, most still fail without someone actively enforcing the rules and making teams follow them.



Design systems are powerful tools. They ensure that visual and interaction design are consistent, freeing teams to tackle real user problems instead of pixel pushing. When built well, they embed accessibility and design expertise right into the system, so not every designer or engineer needs to be an expert.

Design systems vary in complexity. Some just cover basics like typography, colors, and brand rules. Others offer code components for features like search and navigation. The most advanced systems even define interaction patterns, specifying gestures, animation timing, and feedback types.

But here's what all design systems have in common: they all need an enforcer.



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Audio Transcript

Course_Cards_sIWAQ1D.png

Summary: Although design systems promise consistency, most still fail without someone actively enforcing the rules and making teams follow them.



Design systems are powerful tools. They ensure that visual and interaction design are consistent, freeing teams to tackle real user problems instead of pixel pushing. When built well, they embed accessibility and design expertise right into the system, so not every designer or engineer needs to be an expert.

Design systems vary in complexity. Some just cover basics like typography, colors, and brand rules. Others offer code components for features like search and navigation. The most advanced systems even define interaction patterns, specifying gestures, animation timing, and feedback types.

But here's what all design systems have in common: they all need an enforcer.



Read Full Article
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